About Skills Projects Experience Contact
Dark
Hi there! I'm

Sreeram

I help teams ship immersive products
from VR training to the spatial web.

Technical Product Manager with 4.5 years shipping immersive products end-to-end — Web XR, Web 360, and Web+Unity VR platforms.
Now driving AI-first product development and targeting AI PM roles where that technical depth compounds. I started as an engineer, grew into owning the roadmap, and never stopped building :)

scroll

Who I Am

I'm a Technical Product Manager with deep roots in XR creation. I started building AR filters and immersive experiences before it was mainstream — shipping lenses on Snapchat, filters on Instagram, and games on itch.io.

Today I bring that creative-technical lens to product work: I understand the stack deeply enough to ask the right questions, and I care about the user experience enough to push for the right answers.

I'm actively exploring opportunities in VR/XR Technical Product Management and AI Product — roles where the future of computing is being built right now.

5+ Years in XR
5 XR Projects
4 Platforms
Ideas Queued

What I Work With

XR Creation
Spark AR Studio Lens Studio Unity Blender WebXR
Product
Roadmapping PRDs Agile / Scrum User Research A/B Testing
Development
HTML / CSS / JS Python Three.js Git REST APIs
AI / Emerging
LLM Integrations Prompt Engineering Spatial Computing Computer Vision

Selected Projects

01 / XR
XR Project 1

Placeholder — describe the experience, platform, and user impact. What made it interesting to build?

Spark AR Instagram
02 / XR
XR Project 2

Placeholder — describe the experience, platform, and user impact. What made it interesting to build?

Lens Studio Snapchat
03 / Game
XR Project 3

Placeholder — describe the experience, platform, and user impact. What made it interesting to build?

Unity itch.io
04 / XR
XR Project 4

Placeholder — describe the experience, platform, and user impact. What made it interesting to build?

Blender WebXR
05 / XR
XR Project 5

Placeholder — describe the experience, platform, and user impact. What made it interesting to build?

Unity AR

Where I've Worked

Current
Technical Product Manager
[ Add Company ] — Add Location
  • Add your key achievement with metrics here
  • Add your key achievement with metrics here
  • Add your key achievement with metrics here
Previous
[ Previous Role ]
[ Company ] — Location
  • Add your key achievement with metrics here
  • Add your key achievement with metrics here
XR Creator
Independent XR Creator
CHARMSEER — YouTube · itch.io · Snapchat · Instagram
  • Designed and shipped AR filters across Instagram and Snapchat platforms
  • Built and published indie games on itch.io using Unity
  • Produced XR project videos and tutorials on YouTube

Let's Build Something

Open to Technical PM, AI PM, and XR Product roles.
If you're building the future of spatial computing — let's talk.

charmseer@gmail.com